ShaderJam - 泡泡材质

把别人家的需求盗过来了~~

要求是做个泡泡材质,能够表现泡泡厚度,并且有上下高光,如图:

Unreal Shaders - Sun

Tried to make a Sun animation in Unreal Engine 4.16.1. Welcome any advice and suggestions :D

Unreal Shaders - Lava Flow

3D lava flow made in UE 4.14.3. Using blendshape for the lava shape in Maya, and animated materials in UE.

Unreal Shaders - for game Deliriant

Using UE 4.14.3 - 4.15.

Animation with Game Engine

Below is an animation I made specially for NASA Science Animation Fellowship application. Mainly made with Unreal game engine, with the help of Adobe Premiere and Houdini. Map data and models of ISS collected from NASA’s website.

Do you know what day was it?

Basic OpenGL Renderer

Git repo

This is an in-class solo project in Shader Development class, using OpenGL.

Snowy Scene Generator(Maya, Python)

The second project I decided to generate a snowy scene in Maya. At first I tried to emulate the scene using codes myself, but found it too complicated. Ian, our teacher, suggested me to use the particle system. So finally it’s down using particles.

Scene preview:

Snowflake Making Tool(Maya, Python)

This is my first tool on Technical Art class. I made a snowflake generate tool, use the given object from the user, to generate a beautiful piece of snowflake. This project is mainly for getting familiar with Python scripting in Maya.

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