Unreal Shaders - Dancing Lines 跳动线条

使用顶点动画材质的跳动线条效果,以及制作环形VFX的一个小技巧。

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Unreal Shaders - Ice and Crystal 冰块与水晶

学习制作星空宝石效果,因此把相关的次表面Subsurface,Bump贴图和常见的冰块效果一起学习了。

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Unreal Shaders - Inner Energy 能量涌动

尝试实现一个类似辉光球的内部能量涌动效果,仅使用UE材质。可以应用在任何物体上。

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ShaderJam - 泡泡材质

把别人家的需求盗过来了~~

要求是做个泡泡材质,能够表现泡泡厚度,并且有上下高光,如图:

Unreal Shaders - Sun

Tried to make a Sun animation in Unreal Engine 4.16.1. Welcome any advice and suggestions :D

Unreal Shaders - Lava Flow

3D lava flow made in UE 4.14.3. Using blendshape for the lava shape in Maya, and animated materials in UE.

Unreal Shaders - for game Deliriant

Using UE 4.14.3 - 4.15.

Basic OpenGL Renderer

Git repo

This is an in-class solo project in Shader Development class, using OpenGL.

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