AR Prototype - Cyberpunk Version World 赛博朋克版本的世界

A rapid prototype for phone AR design, demos how we enter the cyberpunk version of the world.

The basic idea is that there are many version of our world we live and they are always there, all we need is just a portal to enter it, and regardless of what AR device we are using. So these AR worlds are consistent, and have location based contents to either provide useful information, or help entertain the users.

Unreal Shaders - Holo Model Glitching 不稳定的全息模型



Unreal Shaders - Dancing Lines 跳动线条



Unreal Shaders - Ice and Crystal 冰块与水晶



Unreal Shaders - Inner Energy 能量涌动



ShaderJam - 泡泡材质



Unreal Shaders - Sun

Tried to make a Sun animation in Unreal Engine 4.16.1. Welcome any advice and suggestions :D

Unreal Shaders - Lava Flow

3D lava flow made in UE 4.14.3. Using blendshape for the lava shape in Maya, and animated materials in UE.

Unreal Shaders - for game Deliriant

Using UE 4.14.3 - 4.15.

Animation with Game Engine

Below is an animation I made specially for NASA Science Animation Fellowship application. Mainly made with Unreal game engine, with the help of Adobe Premiere and Houdini. Map data and models of ISS collected from NASA’s website.

Do you know what day was it?

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